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Strategy games like command and conquer12/7/2023 army officer in command of US and NATO forces whose objective is to combat a sudden invasion from Seattle. In the single-player mode, the gamer controls a U.S. With an imminent economic collapse looming in the future, the Soviet Union invades Western Europe due to lack of financial aid and triggers World War III. Vivendi Games’ 2007 release for Microsoft Windows has both single-player and multiplayer modes in a story that is set in an alternate version of 1989. World in Conflict is one of the most similar games to Command and Conquer, since there is a fair bit of overlap in the global scale of the story, the gameplay, and the RTS style. It was developed by Intelligent Games and released by Westwood Studios in 1998, and the gameplay consists of observation, fighting for possession on the planet of Dune, capturing enemy buildings, manufacturing of required units to fortify their positions-pretty similar to the gameplay of Command and Conquer: Red Alert. The player controls the commander of one of the factions to maximize their spice production so as to control the desert planet Dune. The House Atreides, House Harkonnen, and House Ordos chiefly belong to the former while House Corrino, the Fremen, the Smugglers, and the Mercenaries form the latter. Dune 2000, like its predecessor, has both playable and unplayable factions. The second game based on Frank Herbert’s fictional franchise, Dune 2000 is a real-time strategy video game, partially remade from the previous Dune II. The best part is that you can tweak the settings and goals to make for a completely new gaming experience each time you play. The gameplay requires building over 130 types of units, completing 21 missions to rescue the scientists of the Omicron Initiative, commanding battles and settling skirmishes, deploying armies, fleets, infantries, and aircraft for combat. The story follows the recovery of a group of important scientists working on classified technology who have gone missing from a top-secret military laboratory. It was created and published for Windows and Mac OS X by Isotope 244 in 2012. I do recommend starting with the first game as it does a better job of interesting the various mechanics, the sequel is definitely meant to be played after the first game in this regard.The real-time strategy video game and the third game in the indie Machines of War series, Machines at War 3 is the successive installment of Land Air Sea Warfare. It's probably the series that is the closest to what the various C&C games had to offer so it's one of the perfect alternatives. It also encourages you to cut of the chains of your enemy as part of your overall strategy which is fairly unique to this series. Part of this involves taking control of important points around the map to provide you with extra resources. Resources focus on realistic representation of war with a system that centres around providing your troops the reinforcements that they need to fight. Resources come in manpower, munitions and fuel. Fact issues aside the games are really good at delivering a good war time strategy experience that does let you feel like you are commanding troops into battle. Both games are well presented (although some elements are quite blown out of proportion, but if you aren't a fan of war history you won't even notice this minor historical issues). The first game focuses on the Allies while the second game turns it's attention to the Eastern front. I always have particular interest in the war strategy of this history as well and it's something I get to experience in video game format in the Company of Heroes series.īoth of the games are real time strategy games set in a World War II setting. I love history and in particular war history, it's something that I believe needs to be studied and taught (thus preventing it happening again). If it's a futurist and sci-fi warfare your seeking then I can't recommend Halo Wars enough. If you own an Xbox it's most likely you've had some exposure to the Halo series so I think the group that this applies to is small.Īnalog sticks make up much of the controls with the use of plenty of radial menus that makes building quick and easy despite the control issues that games like this usually have on console platforms. Knowledge of the Halo series definitely helps to understand the setting and this story based experience but I don't consider it a requirement to enjoy the game (although it definitely helps). It's also very visually impressive as you watch all these large scale battles play out between the humans and the Covenant. It's also one of the best real time strategy games for console in general as this is what it was designed for.īecause of this design intention the game is simplified to an extend but still has some very epic strategy warfare to enjoy. As some one who loves console gaming and the halo franchise in general Halo Wars was an obvious first stop on my hunt for games like Command and Conquer.
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